Weapons

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Weapons are your primary offense in Schism. By default, you are able to hold 3 weapons at once, with Mods from all 3 weapons contributing to the weapon you currently have equipped.

Weapons

Schism offers 42 unique weapons (as of v0.1.18), 35 of which are available in the Demo.

WEAPONS
Name Image Innates Added
Boomstick

Boomstick

+6 Spread Shot, ACC reduces spread
+6 recoil
Mash shoot button to fire faster
0.1.0
Bubble Gun

Bubble_Gun

Bullets create absorbent bubbles Demo
Bullet Bather

Bullet_Bather

+30 weapon spread
+4 Bullets
+2 recoil
Demo
Caltrough

Caltrough

+4 Spread Shot, ACC reduces spread
+15 weapon spread
Bullet creates spikes. Damage scaled with ATK. INT increases max spikes
Demo
Chaser-X

Chaser_X

Bullet explodes
Bullet follows mouse
Bullet chases enemies
Demo
Compensator

Compensator

Mash shoot button to fire faster Demo
Crowd Pleaser

Crowd_Pleaser

+6 Spread Shot, ACC reduces spread
+3 recoil
0.1.0
Deep League

Deep_League

Bullet explodes
Bullet speed ramps up over time
0.1.0
Dialectic

Dialectic

Randomized Demo
Dreihander

Dreihander

Attack is a melee slash
-10 recoil
Demo
Enforcer

Enforcer

+3 Spread Shot, ACC reduces spread
Take 25% less damage
Demo
Flame Hose

Flame_Hose

+30 weapon spread
+3 Bullets
Always applies 50% burn damage
Bullets pierce through all enemies
Demo
Gold Steel

Gold_Steel

This will sell for a lot.
50% chance to turn killed enemies into 1 coin.
0.1.1
Healing Stick

Healing_Stick

Chance on kill to drop HP or MP Demo
Heart Break

Heart_Break

Missing an attack harms you for 10 damage. Demo
Holy G

Holy_G

+1 FAITH Demo
Hook Sinker

Hook_Sinker

None listed 0.1.0
Iron Curtain

Iron_Curtain

None listed Demo
Junkthrower

Junkthrower

+8 Spread Shot, ACC reduces spread
+8 weapon spread
Demo
Leaf Blower

Leaf Blower

+30 bullet spread
+3 Bullets
Demo
Long Ranger

Long_Ranger

None listed Demo
Midbow

Midbow

Deals more damage when charged, up to 300% damage 0.1.5
Missile Command

Missile_Command

Bullet explodes
Bullets fly upwards and land toward the cursor
Demo
Orrery Cannon

Orrery_Cannon

Creates orbitals. RNG is distance, MOVESPD is orbit speed, INT is max allowed Demo
Pachydoom

Pachydoom

Attack knocks back and stuns both you and target
Attacking releases a point blank explosion
Demo
Phantomizer

Phantomizer

Bullet goes through walls
Bullet is an instant laser
Demo
Prison Issue

Prison_Issue

None listed Demo
Propel-X

Propel_X

Bullet explodes Demo
Push-Knife

Push_Knife

None listed Demo
Quick Draw

Quick_Draw

Mash shoot button to fire faster Demo
Rainbow Rider

Rainbow_Rider

None listed 0.1.0
Ricochet

Ricochet

Reset bullet range on bounce up to 1 times
+50% damage after bounce. INT boosts damage cap
Demo
Scatterbuss

Scatterbuss

+3 Spread Shot, ACC reduces spread Demo
Sea King

Sea_King

Fire 3 bullets that converge at cursor Demo
Sir Spellington

Sir_Spellington

Gain +ATK for this floor if it spells something. 0.1.0
Slagheap

Slagheap

None listed Demo
Slaymore

Slaymore

Attack is a melee slash Demo
Slot Gun Mk. 7

Slot_Gun_Mk_7

Fires one of seven unique shots. LCK boosts chance, INT boosts effect Demo
Stickem

Stickem

+3 Spread Shot, ACC reduces spread
Attack is a melee slash
Demo
Stinger

Stinger

Bee Bullets. Scale with stats. INT boosts all around. Demo
Tech N7

Tech_N7

+15 weapon spread
+2 Bullets
Demo
Tesla Rifle

Tesla_Rifle

+2 Bullets
Bullet is an instant laser
Bullet chases enemies
Demo
Thunder Clap

Thunder_Clap

+6 Weapon Spread, ACC reduces spread
+12 Bullet Spread
Bullet is an instant laser
Bullets pierce through all enemies.
Demo

Weapon Mods

In addition to each Weapon's Innate abilities, there is the possibility for random Mods to be added. Effects granted by Mods on all held Weapons contribute to the output of whichever weapon you are actively using. Current Mods can be added, and existing Mods upgraded through the NPCs found in Gun Shops.

Weapon Mods can be upgraded, and continue to scale in power, indicated by the number that follows the Mod name.
0 - White (number not shown)
1 - Green
2 - Blue
3 - Purple
4 - Yellow

WEAPON MODS
Name Effect Scaling (per lvl)
Bee Shot LCK based chance to create 2 bees on hit.
Bleed Shot +25% Bleed DMG (tbd)
Carcinogen Injector Gain random stats on new floor
Crit Grip +25% CRIT DMG +25% more
Crit Stock +100% CRIT after moving 80 ft (tbd)
Extra Stun +10% CRIT (tbd)
Free Barrel 7 attacks refund AP. -1 to attacks refund
Heavy Shot Next attack deals 3x damage. 5 sec CD. INT reduces CD +1 to damage multiplier
Ignite Shot +33% Burning DMG +33% burning damage
Lightning Shot LCK based chain lightning, hits 2 foes (tbd)
Mage Scope CRITS give 2 MANA.
Meal Compartment Heal 25% HP on new floor
Plate Injector Gain 10% of HP as shield on new floor
Poison Shot +2 Poison DMG +2 poison damage
Polarity Rounds LCK chance an attack deals 5% more damage per nearby foe. ACC boosts range
Regen Grip 3 HP regen. +3 HP regen
Stat Grip Adds +1 to a random player Stat +1 to the given stat
Stun Shot 10% chance 1 sec. Stun +5% Stun chance
Vampire Shot LCK based life steal, equal to 10% ATK +5% ATK scaling