Weapons
Weapons are your primary offense in Schism. By default, you are able to hold 3 weapons at once, with Mods from all 3 weapons contributing to the weapon you currently have equipped.
Weapons
Schism offers 42 unique weapons (as of v0.1.18), 35 of which are available in the Demo.
Name | Image | Innates | Added |
---|---|---|---|
Boomstick | +6 Spread Shot, ACC reduces spread +6 recoil Mash shoot button to fire faster |
0.1.0 | |
Bubble Gun | Bullets create absorbent bubbles | Demo | |
Bullet Bather | +30 weapon spread +4 Bullets +2 recoil |
Demo | |
Caltrough | +4 Spread Shot, ACC reduces spread +15 weapon spread Bullet creates spikes. Damage scaled with ATK. INT increases max spikes |
Demo | |
Chaser-X | Bullet explodes Bullet follows mouse Bullet chases enemies |
Demo | |
Compensator | Mash shoot button to fire faster | Demo | |
Crowd Pleaser | +6 Spread Shot, ACC reduces spread +3 recoil |
0.1.0 | |
Deep League | Bullet explodes Bullet speed ramps up over time |
0.1.0 | |
Dialectic | Randomized | Demo | |
Dreihander | Attack is a melee slash -10 recoil |
Demo | |
Enforcer | +3 Spread Shot, ACC reduces spread Take 25% less damage |
Demo | |
Flame Hose | +30 weapon spread +3 Bullets Always applies 50% burn damage Bullets pierce through all enemies |
Demo | |
Gold Steel | This will sell for a lot. 50% chance to turn killed enemies into 1 coin. |
0.1.1 | |
Healing Stick | Chance on kill to drop HP or MP | Demo | |
Heart Break | Missing an attack harms you for 10 damage. | Demo | |
Holy G | +1 FAITH | Demo | |
Hook Sinker | None listed | 0.1.0 | |
Iron Curtain | None listed | Demo | |
Junkthrower | +8 Spread Shot, ACC reduces spread +8 weapon spread |
Demo | |
Leaf Blower | +30 bullet spread +3 Bullets |
Demo | |
Long Ranger | None listed | Demo | |
Midbow | Deals more damage when charged, up to 300% damage | 0.1.5 | |
Missile Command | Bullet explodes Bullets fly upwards and land toward the cursor |
Demo | |
Orrery Cannon | Creates orbitals. RNG is distance, MOVESPD is orbit speed, INT is max allowed | Demo | |
Pachydoom | Attack knocks back and stuns both you and target Attacking releases a point blank explosion |
Demo | |
Phantomizer | Bullet goes through walls Bullet is an instant laser |
Demo | |
Prison Issue | None listed | Demo | |
Propel-X | Bullet explodes | Demo | |
Push-Knife | None listed | Demo | |
Quick Draw | Mash shoot button to fire faster | Demo | |
Rainbow Rider | None listed | 0.1.0 | |
Ricochet | Reset bullet range on bounce up to 1 times +50% damage after bounce. INT boosts damage cap |
Demo | |
Scatterbuss | +3 Spread Shot, ACC reduces spread | Demo | |
Sea King | Fire 3 bullets that converge at cursor | Demo | |
Sir Spellington | Gain +ATK for this floor if it spells something. | 0.1.0 | |
Slagheap | None listed | Demo | |
Slaymore | Attack is a melee slash | Demo | |
Slot Gun Mk. 7 | Fires one of seven unique shots. LCK boosts chance, INT boosts effect | Demo | |
Stickem | +3 Spread Shot, ACC reduces spread Attack is a melee slash |
Demo | |
Stinger | Bee Bullets. Scale with stats. INT boosts all around. | Demo | |
Tech N7 | +15 weapon spread +2 Bullets |
Demo | |
Tesla Rifle | +2 Bullets Bullet is an instant laser Bullet chases enemies |
Demo | |
Thunder Clap | +6 Weapon Spread, ACC reduces spread +12 Bullet Spread Bullet is an instant laser Bullets pierce through all enemies. |
Demo |
Weapon Mods
In addition to each Weapon's Innate abilities, there is the possibility for random Mods to be added. Effects granted by Mods on all held Weapons contribute to the output of whichever weapon you are actively using. Current Mods can be added, and existing Mods upgraded through the NPCs found in Gun Shops.
Weapon Mods can be upgraded, and continue to scale in power, indicated by the number that follows the Mod name.
0 - White (number not shown)
1 - Green
2 - Blue
3 - Purple
4 - Yellow
Name | Effect | Scaling (per lvl) |
---|---|---|
Bee Shot | LCK based chance to create 2 bees on hit. | |
Bleed Shot | +25% Bleed DMG | (tbd) |
Carcinogen Injector | Gain random stats on new floor | |
Crit Grip | +25% CRIT DMG | +25% more |
Crit Stock | +100% CRIT after moving 80 ft | (tbd) |
Extra Stun | +10% CRIT | (tbd) |
Free Barrel | 7 attacks refund AP. | -1 to attacks refund |
Heavy Shot | Next attack deals 3x damage. 5 sec CD. INT reduces CD | +1 to damage multiplier |
Ignite Shot | +33% Burning DMG | +33% burning damage |
Lightning Shot | LCK based chain lightning, hits 2 foes | (tbd) |
Mage Scope | CRITS give 2 MANA. | |
Meal Compartment | Heal 25% HP on new floor | |
Plate Injector | Gain 10% of HP as shield on new floor | |
Poison Shot | +2 Poison DMG | +2 poison damage |
Polarity Rounds | LCK chance an attack deals 5% more damage per nearby foe. ACC boosts range | |
Regen Grip | 3 HP regen. | +3 HP regen |
Stat Grip | Adds +1 to a random player Stat | +1 to the given stat |
Stun Shot | 10% chance 1 sec. Stun | +5% Stun chance |
Vampire Shot | LCK based life steal, equal to 10% ATK | +5% ATK scaling |