Relics
Jump to navigation
Jump to search
120+ Relics to power you up with interesting and unique effects. Relics are the main collectible item to be found in Schism, adding either passive effects, or actives that are used at the cost of MP.
Active Relics
Active Relics are a type of Relic that occupies 1 of 2 Active slots in your loadout. Their use is limited by their MP cost and your remaining Mana.
Name | Image | Cost | Effects | Scaling | Gods | Added |
---|---|---|---|---|---|---|
Bank Psy | ![]() |
1 GP | Store gold for next floor Every room completed increases amount given back by 5% |
INT boosts interest by 0.25% WIS boosts interest by 1% |
Greed | Demo |
Blood Ritual | ![]() |
10 MP | Pay HP to boost ATK by 1 for the entire floor | INT increases ATK boost by 0.25 | Suffering | Demo |
Critical Psy | ![]() |
10 MP | Next attack will crit Multiple cast gives more crit attacks |
INT boosts amount of attacks given per cast | Hunting | Demo |
Dark Pact | ![]() |
5 MP | Gain faith and XP, with a chance to harm you Small chance to do a lot of damage to you |
LCK decreases harm chance INT boosts faith gained |
Death | Demo |
Dealer Psy | ![]() |
50 MP | Replicates effect of current card | None | None | Demo |
Drain Psy | ![]() |
25 MP | Fires a homing bolt that steals life Deals 1x ATK damage Returns 10% of damage dealt as HP |
INT increases returns by 2.5% VIT increases returns by 10% |
None | Demo |
Equivalent Exchange | ![]() |
No cost | Gain 10 MP for 3 HP HP cost goes up by 3 on every use, resets on completing room |
INT increases MP gain by 1 | None | Demo |
Fetal Stance | ![]() |
10 MP | Take 90% less damage for 1 second, but move slower | INT increases duration by 0.25s | Steel | Demo |
Fire Psy | ![]() |
10 MP | Launch a fireball that explodes at the end Fireball deals 2x ATK |
+10 damage per INT |
War | Demo |
Gold Psy | ![]() |
1 GP | Pay 1 gold to damage every enemy for 1x ATK | +10 damage for every gold held in the inventory | Greed | Demo |
Guard Psy | ![]() |
10 MP | Grants 10 TEMP SHIELD | +3 TEMP SHIELD per INT | Pain | Demo |
Hypochondria Psy | ![]() |
25 MP | Take 0 damage, activating any on damage effects | Repeats every 1 INT | Pain | Demo |
Jury Rig Bomb | ![]() |
10 MP | Places a mine | ATK boosts damage DEX boosts explosion size INT increases damage and explosion size |
Pilgrim | Demo |
Key Psy | ![]() |
50 MP | Unlocks all things requiring keys | None | None | Demo |
Knife Psy | ![]() |
10 MP | Throw dagger that deals half damage Causes 100% BLEED |
INT increases BLEED by 50% | None | Demo |
Life Psy | ![]() |
20 MP | Restores 15 LIFE | INT increases health restored by 2 | Love | Demo |
Mass Confusion Psy | ![]() |
10 MP | Confuse all enemies for 10 seconds | INT increases duration by 2 | None | Demo |
Mint Psy | ![]() |
35 MP | Create a coin | Unlisted: value of coins scale with LCK | Greed | Demo |
Mutate Psy | ![]() |
20 MP | Gain random stat up for this room only | None | Chaos | Demo |
Pause Psy | ![]() |
10 MP | Rewinds room clock by 3 seconds | INT boosts rewind by 1s | Time | Demo |
Power Psy | ![]() |
50 MP | Boosts ATK scaling by 100% for this room Casting again in the same room boosts by 20% instead |
INT increases boost by 10%, repeated boosts by 2% | None | Demo |
Reroll Psy | ![]() |
50 MP | Reroll all relics in the room | None | None | Demo |
Shield Psy | ![]() |
30 MP | Gain 5 SHIELD | INT boosts shield gain by +1 | None | Demo |
Shuffle Psy | ![]() |
20 MP | Rerolls all held cards | None | None | Demo |
Smooth Moves | ![]() |
10 AP | Dodge, gaining invincibility for 0.2 seconds | INT increases duration by 0.1s | None | Demo |
Summon Psy | ![]() |
20 MP | Summons a random ally | Unlisted: ally type affected by LCK | Love | Demo |
Tarot Psy | ![]() |
30 MP | Create a random card | Unlisted: card rarity affected by LCK | None | Demo |
Thunder Psy | ![]() |
20 MP | Deals 250% ATK to foes on cursor and stuns for 1 second | INT boosts damage by 25% and stun duration by 0.25s STR boosts damage by 100% ACC increases stun duration by 1s |
None | Demo |
Toxic Smoke | ![]() |
15 MP | Places a cloud that poisons enemies inside Applies 15 poison per tick Duration is ATKSPD x 5 times 2 Poison rate is ATKSPD x 5 |
INT adds 3 extra poison VIT adds 1x to the second duration multiplier number |
Toxic | Demo |
Warp Psy | ![]() |
20 AP | Teleport to chosen area | None | None | Demo |
Weaken Psy | ![]() |
20 MP | Chooses target closest to mouse Target takes +50% damage and deals -50% damage for 5 seconds |
INT adds 1.50s to duration | Champ | Demo |
Wrath of Prime | ![]() |
No cost | Kills all enemies this floor Bosses take 25% max HP as damage Destroyed on use. |
None | Prime | 0.1.0 |
Passive Relics
Passive Relics are those which require no active input from the player. They can be collected and stacked to make the player as powerful as possible.
Name | Image | Effects | Scaling | Stackable | Gods | Added |
---|---|---|---|---|---|---|
Ambrosia Mix | ![]() |
Heal HP equal to 50% of any Mana Points spent | INT increases healing by +10% | No | None | Demo |
Ancient Gladius | ![]() |
Gain 1 ATK per level | None | Yes | Chaos | Demo |
'Arachnidplace' Record | ![]() |
Bullets have an aura that damages foes Deals 20% ATK 3 times a second |
INT boosts aura range | No | Champ | Demo |
Armor Plating | ![]() |
Gain 10% DMG REDUC | None | Yes | Champ Pain Pilgrim Suffering |
Demo |
Artist's Can | ![]() |
ATKSPD doubled ATK COST halved ATK SCALING halved |
None | No | None | Demo |
Base Reality | ![]() |
Most of your stats cannot be lowered | None | No | Prime | 0.1.0 |
Beelze Fang | ![]() |
+1 POISON Poisoned enemies create flies on death Summons share your stats |
INT improves summons all around | No | Death Toxic |
Demo |
Bipolar Motor | ![]() |
Gain +25% ATK when above 50% HP Gain +25% DMG REDUC when below 50% HP |
VIT and INT boost ATK bonus by 5% and 1% each STR and INT boost DMG REDUC bonus by 2.50% and 0.50% each |
No | None | 0.1.5 |
Blood Frenzy | ![]() |
+20% BLEED Bleeding foes gives you ATKSPD and 3 free attacks |
INT increases free attacks by 1 | No | None | Demo |
Blood Scrubs | ![]() |
Crits restore 3 HP 3 second cooldown |
INT increases healing by 1 | No | None | Demo |
Bomb Buddy | ![]() |
1 free bomb use every room | None | No | Pilgrim | Demo |
Boot of Simon | ![]() |
+33% BLEED +2 SPD +25% SPD while an enemy bleeds |
+5% SPD for every INT | No | None | Demo |
Bowl of Plenty | ![]() |
Boosts healing received by 50% | VIT boosts healing by +15%, INT boosts by +5% | No | Love | Demo |
Brain Enhancer | ![]() |
Gain 3 INT | None | Yes | Magic | Demo |
Bram Ring | ![]() |
5% chance an enemy drops a heart on death | LCK boosts chance by 1% | No | Death | Demo |
'Bright Side of the Sun' Record | ![]() |
Bullets create explosions ATK COST is doubled |
None | No | Champ | Demo |
Chaos Sigil | ![]() |
Gain stacks on using an active relic Stacks are equal to 5 to 10 plus 5% to 20% of a spell's cost At 100 stacks you use the active again for free. |
INT adds 1 stack, LCK adds 3 stacks | No | Magic | Demo |
Charming Mirror | ![]() |
Random enemy in room starts charmed Lasts indefinitely Not turned into an ally, must die |
None | No | None | Demo |
'Child Alpha' Record | ![]() |
Fire 2 extra bullets ATKSPD reduced by 30% AP COST increased by 100% |
+1 bullet every 3 INT ACC reduces spread |
No | Champ | Demo |
Chrono Speeder | ![]() |
Deal up to 50% more damage the lower the room timer is | INT raises cap by 5% | No | Time | Demo |
Critic's Mask | ![]() |
Gain 0.1 EVA per 1% HP missing Gain 1% SPD per 1% HP missing |
INT increases EVA and SPD boosts by 0.01 and 0.10% | No | Suffering | Demo |
Cross Nail | ![]() |
Increase ATK scaling by 25% | None | Yes | None | Demo |
Crowley Kris | ![]() |
+10 LIFE Missed ATKs deal damage to you Deals more damage the more you miss |
ATK now scales with current HP | No | None | Demo |
Cubozoa Fang | ![]() |
+4 POISON | None | Yes | Time Toxic |
Demo |
'Currency Shop' Record | ![]() |
Gain bonus 1 ATK per 3 gold you have Gain 300% ATK SCALING at max money |
None | No | Greed | Demo |
Deep Wounds | ![]() |
+10% BLEED BLEED damage increases by 50% total bleed damage every tick |
None | No | None | Demo |
Designer Genome | ![]() |
Re-assign your STATS | None | Yes | Chaos | Demo |
Dharma Wheel | ![]() |
Reduce ATK AP cost by +10% | None | Yes | None | Demo |
Dissociation | ![]() |
Gain +15% DMG REDUC 50% of damage is taken over 3 seconds instead |
INT increases proportion of damage taken over time by 1% WIS further thins out duration by 0.5s |
No | Steel Time |
Demo |
Dog-Bot | ![]() |
Summons a fast and tough melee ally If killed, respawns next room |
Scales with your stats INT boosts it all around |
Yes | Love | Demo |
'Dogs of Lust' Record | ![]() |
CRITS give 1 stack At 10 stacks, create a bomb effect. |
None | No | Pilgrim | Demo |
Endless Blood | ![]() |
+20% BLEED BLEED ticks twice as fast in same time |
None | No | None | Demo |
Esoteric Texts | ![]() |
Gain random stat up | None | Yes | Chaos | Demo |
Eternalism Scripture | ![]() |
If killed and have 50 MP, revive MP cost is increased by 50 every revive Rests revive count every floor |
+1 max revive per 3 INT | No | None | Demo |
Evolved Genome | ![]() |
All stats up | +1 random stat up per INT | No | Chaos | Demo |
Eye-Bot | ![]() |
Gain orbiting eye that shoots with you | INT boosts it all around | Yes | None | Demo |
'Fuchsia Moon' Record | ![]() |
Damage has a 16% chance to apply a status effect Lasts 3 seconds |
LCK boosts chance by 4% INT boosts status effect duration by 0.5s |
No | Champ | Demo |
Funk and Soul Purse | ![]() |
+10 LIFE 10% chance on kill to give 10 TEMP SHIELD |
LCK increases chance by 1% INT increases temp shield gain by 1 |
No | Death | Demo |
'Goodheroism' Record | ![]() |
Attack homes towards enemies | INT increases accuracy | No | Champ | Demo |
Guide to Getting Hit | ![]() |
Gain 7 EVA when you're hit Resets on dodge |
INT increases EVA gain by 3 | No | Pain | Demo |
'Gyrocopter Over the Desert' Record | ![]() |
Attack homes towards cursor | INT increases accuracy | No | Champ | Demo |
'Hard' Candy Wrapper | ![]() |
+10 LIFE +20 SHIELD |
None | No | Pain Steel |
Demo |
Healer Sigil | ![]() |
Heal for 10% times 1 of any MP spent | INT increases multiplier by 0.20x, WIS boosts it by 1x | No | Magic | Demo |
Hemomancer Sigil | ![]() |
Trigger REGEN on taking damage | None | No | Magic | Demo |
Hired Gun | ![]() |
Gain an ally that evades and shoots bullets If killed, respawns next room |
INT boosts it all around | Yes | None | Demo |
Hydra Scale | ![]() |
Regen also restores 2.5 HP | None | Yes | Death | Demo |
Impaler Ring | ![]() |
+20% BLEED Damage on bleeding enemies has a 20% chance to heal you for 3 HP 3 second cooldown |
+5% chance per LCK +1 point of healing per INT |
No | None | Demo |
Index Fund | ![]() |
Gain 25% of your total money back as free money per floor | INT increases gain by 0.50% WIS increases gain by 2.50% |
No | Greed | 0.1.9 |
Invoker Sigil | ![]() |
Gain stacks on any MP spent Stacks are equal to 1 to 5 plus 50% of MP spent times 1 At 100 stacks trigger regen |
INT increases percentage stack gain multiplier by 0.10x | No | Magic | Demo |
Invoker Wand | ![]() |
Chance to fire INT scaling bullet Costs 2 MP if it hits |
+5 ATK per INT | No | Magic | Demo |
Jingly Keys | ![]() |
Gain LCK for this floor when you use a key | INT boosts LCK gain by 0.33 | No | Pilgrim | Demo |
J-Wire | ![]() |
+50% BLEED +5 ATK |
None | No | None | Demo |
Lawn Zombies | ![]() |
+3 zombies 10% chance zombies have a bucket, taking 75% less damage 10% chance zombies have a traffic cone, dealing 100% more damage 10% chance zombies have a balloon, gaining 100% more speed 3% chance zombies have a football helmet, gaining all of the above |
VIT increases bucket chance by 5% STR increases traffic cone chance by 5% DEX increases balloon chance by 5% LCK increases football helmet chance by 1% INT increases chance for all zombie types by 1%/1%/1%/0.20% respectively |
No | Love | 0.1.8 |
Letting Knife | ![]() |
+25% BLEED | None | Yes | War | Demo |
Limited Booster Pack | ![]() |
Gain 3 epic cards 10% chance for an extra card |
LCK increases chance for extra card by 20% | Yes | None | 0.1.5 |
Lost Credit | ![]() |
Increase gold cap by 50 Gain 5 gold |
None | Yes | Greed | Demo |
Mass Produced Booster Pack | ![]() |
Gain 5 cards with 1 guaranteed rare card 10% chance for extra card |
LCK increases chance for extra card by 20% | Yes | None | 0.1.5 |
Mind Blood | ![]() |
Charm attacking enemies for 5 seconds | INT increases duration by 0.25s, DEX and STR both boost timer by 1s each | No | Pain | Demo |
Mindfulness Scripture | ![]() |
Half of your REG goes to HP Triggers whenever REG triggers |
None | No | None | Demo |
Money Printer Overload | ![]() |
Value of coins are doubled Shop prices increase by 1 every 5 rooms completed |
INT and WIS delay price increase by 1 room | No | Greed | 0.1.9 |
Monk Wand | ![]() |
Gain 15 stacks on attacking At 100 stacks your next attack deals bonus damage |
INT boosts stack gain by 2.5 WIS increases bonus damage by 10 |
No | None | Demo |
Mummy Baby | ![]() |
+1 revive 3 random stats get +1 on any revive |
None | No | Death | 0.1.10 |
Mutated Genome | ![]() |
Gain 3 random stat ups All stats are shuffled |
INT gives +1 random stat | No | Chaos | Demo |
Napalmium Vial | ![]() |
+10x BURN Killed burning foes have a 20% chance to explode and ignite around them |
LCK boosts ignite chance by 2% | No | Death | Demo |
Niburu Soil | ![]() |
Deal light damage to all foes Damage is ATK/5 Damage interval is ATKSPD x 10 |
INT boosts damage by 5 | No | None | Demo |
Ninefold Path Guide | ![]() |
Gain 9 revives Revive with 10 HP |
INT increases health on revive by 10 | No | None | Demo |
Nyuvwira Fang | ![]() |
+1 POISON Poison damage increases by 10% of total poison times 1 every tick |
INT boosts multiplier by 0.25x, DEX boosts it by 1x | No | Toxic | Demo |
Occult Sigil | ![]() |
Gain stacks on using active relic Stacks are equal to 5 to 10 plus 50% to 100% of MP cost At 100 stacks your next active relic use has 10 bonus INT |
INT increases stack count by additional 1 INT increases bonus INT by +1 |
No | None | Demo |
Occult Wand | ![]() |
Gain 1 ATK per 4 MP missing | None | No | None | Demo |
Ol' Ball n' Chain | ![]() |
Gain an invincible ball that slows you down when far from it Blocks all bullets and deals heavy damage while moving |
Damage scales with ATK and ball's speed | No | None | 0.1.4 |
Orichalcium Vial | ![]() |
+10x BURN Killed burning foes trigger regen for 20% effect |
INT increases regen percentage by 2%, WIS boosts by 10% | No | None | Demo |
Pain Trifecta | ![]() |
+5x BURN +10% BLEED +2 POISON |
None | No | None | Demo |
Panacea | ![]() |
Remove ALL diseases Immune to all diseases |
None | No | Prime | 0.1.0 |
Passive Portfolio | ![]() |
Gain 20 stacks per room completed At 100 stacks, gain 1 coin (+1 STACK) |
INT adds 1 stack, WIS adds 5 stacks | Yes | Greed | 0.1.9 |
Prometheum Vial | ![]() |
+20x BURN | None | No | None | Demo |
Quantum Immortality Textbook | ![]() |
50% chance on death to revive | +2% extra chance per LCK | No | None | Demo |
Quetzal Fang | ![]() |
+5 POISON | None | No | Toxic | Demo |
Raging Bull | ![]() |
Gain SPD as long as you keep moving At more than 8 SPD gain 50% DMG REDUC At more than 8 SPD deal contact damage to enemies Contact damage is 300% ATK |
INT boosts SPD gain rate | No | Time | Demo |
Recycle Tape | ![]() |
Cards, bombs and keys heal for 10 HP on use | Healing boosted by 2.50 per INT | No | Pilgrim | Demo |
Restored Texts | ![]() |
Gain enough XP to level | None | Yes | Chaos | Demo |
Retribution Plate | ![]() |
On taking damage, deal 100% ATK to all enemies | None | No | Pain Steel |
Demo |
Round Table | ![]() |
Surrounded by blades Cause 100% BLEED to foes it touches |
INT boosts range | No | None | Demo |
Sailing Stone | ![]() |
Damage has a 10% chance to stun enemy for 1 second | LCK boosts chance by 10% INT and STR increase duration by 0.10s and 0.50s |
No | None | Demo |
Scammer Toolset | ![]() |
Using cards, bombs or keys has a 20% chance to not consume them | LCK boosts chance by 3% | No | Pilgrim | Demo |
'Scarlet Monarch' Record | ![]() |
Bullet resets range on ricochet up to 2 times | +1 bounce count every 2 INT | No | None | Demo |
Scholar's Mask | ![]() |
Gain 0.1 INT every 1% HP missing | Innate INT increases bonus INT gain by 0.01 INT scaling only scales with levelled INT |
No | Suffering | Demo |
Shard of William | ![]() |
+20% BLEED +5 ATKSPD Last tick always crits |
None | No | None | Demo |
Sharp Rock | ![]() |
+5% CRIT chance +15% CRIT damage |
None | Yes | Hunting Prime |
Demo |
Shield-Bot | ![]() |
Gain orbital that blocks bullets If killed, respawns next room |
Scales with your HP INT boosts its damage reduction |
Yes | Love | Demo |
Shield Chunk | ![]() |
Gain 10 armor | None | Yes | Steel | Demo |
Sight Spotter | ![]() |
+15 RNG More damage the farther the bullet travels Damage scales from 50% to 300% |
INT boosts damage gained from distance | No | None | Demo |
Skytrail Emitter | ![]() |
Gain a poison trail Poisons enemies inside for 5 poison damage Poison rate is ATKSPD x 5 |
INT boosts poison damage by 0.50 | No | Toxic | Demo |
Slasher Machete | ![]() |
+5% CRIT +50% CRIT damage |
INT increases bonus crit damage by 5%, ACC boosts it by 25% | No | Hunting War |
Demo |
Snowbreaker | ![]() |
Slow nearby enemies/bullets | Radius scales with INT | No | None | Demo |
Status Bomb | ![]() |
Bombs apply random status effect for 3 seconds | INT boosts duration by 1s | No | Pilgrim | Demo |
'Stay in Radiance' Record | ![]() |
Attacks now travel instantly | None | No | Champ | Demo |
The Collector's Knife | ![]() |
+5% CRIT Foes killed with crits give you permanent CRIT Cap of 10% extra CRIT |
INT raises cap by 1% | No | Hunting War |
Demo |
'The Preschool Dropout' Record | ![]() |
Bullet splits into 2 more bullets on end, up to 8 | +1 bullet every 3 INT | No | Champ | Demo |
Time De-Ager | ![]() |
XP rate increased up to 50% the higher the room timer | INT raises cap by 10% | No | Time | Demo |
Tinfoil Helmet | ![]() |
+10 MANA 50% of damage is dealt to mana first 1 damage removes 1 mana |
INT saves 0.02 mana per 1 damage | No | Magic | Demo |
Tolerant's Mask | ![]() |
Gain 0.5% DMG REDUC per 1% HP missing Caps at 50% DMG REDUC |
INT boosts DMG REDUC by 0.01% | No | Suffering | Demo |
Tome of Necromancy | ![]() |
Killed foes have a 30% chance to summon a zombie These zombies die after a few rooms |
LCK increases chance to summon by 1% INT boosts them all around and number of rooms they live |
No | Love | Demo |
Trick Cards | ![]() |
Gain 10 stacks on using a card At 100 stacks, spawn a free card |
INT adds 1 stack, DEX adds 3 stacks | No | None | 0.1.7 |
Upper Body Eurobics | ![]() |
+5 ATK +20% ATK SCALING SPD reduced by 15% |
None | No | War | Demo |
Vibratium Knife | ![]() |
+10 ATKSPD Every non-crit gives you +1% crit chance then resets on crit |
INT boosts chance gain by 0.25%, DEX boosts by 1% | No | Hunting | Demo |
Wisp-Bot | ![]() |
Killed foes create orbital spirit These block some shots |
Scale lightly with HP INT boosts HP |
No | Death | Demo |
Zealot's Mask | ![]() |
Gain 0.5% ATK SCALING per 1% HP missing Caps at 300% ATK SCALING |
INT increases ATK SCALING gain by 0.03% | No | Suffering | Demo |
Update history
January 29th, 2024 (Update 0.1.6):
- -card relics are now more rare
Jaunary 22nd, 2024 (Update 0.1.5):
- -relic tooltips are now color coded!
- -most relic tooltips have been rewritten to give more information